COMPUTER GRAPHICS and ANIMATION
The Media Arts Department offers a comprehensive concentration in computer graphics and animation with state-of-the-art facilities for learning and production. Four multiplatform, fully equipped, networked computer labs support high-end classes in: graphics, painting and illustration, digital imaging, digital sculpture, 2D and 3D computer animation, interactive media design, Web design, and digital publishing. Professional and high-end peripherals supply students with full web and video output for reel production, and exhibition-grade large-format printing for portfolio presentation. Our comprehensive academic program is further complemented by our competitive internship/job placement program which successfully places students in the new media production industry.
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Media Arts 100 Media Aesthetics
This required foundation course introduces students to the fundamentals of media arts and visual literacy – light, color, composition, perspective, time, motion, sound – and discusses how they are applied in the various forms of contemporary media. In a workshop environment, using media objects as texts, students also explore narrative, art history, philosophy of media, spectatorship, theories of perception and their own creativity. Three credits.
Media Arts 119 Business of
A required course which discusses the applications of business skills for the media artist. Topics include professional development, media management principles, art and commerce, writing the business plan, and grant writing.. Media professionals are invited as guest lecturers. Three credits.
Media Arts 124 Computer Graphics
An introductory level class in two dimensional computer graphics using Adobe Photoshop. Students learn and work with basic digital illustration and graphics, scanning of images, image editing, image manipulation, photo manipulation, typography and image composition. Three credits.
Media Arts 125 Digital Publishing
An introduction to the skills and concepts of digital publishing, emphasizing layout and design fundamentals, graphics, typography, and computer-based input and output for print. Also, page layouts and structured drawing programs on the computer are reviewed. Three credits.
Media Arts 131 2-D Computer
An introduction to basic computer-based animation using two-dimensional graphics, paint, image-editing and animation software. Students work with digital Ink & Paint, rotoscoping, and motion path-based techniques for character animation and motion graphics. Three credits.
Media Arts 132 Computer Graphics
An intermediate-level class covering professional studio techniques in the production of computer-based graphics and imaging projects for screen and print. Special emphasis is placed on digital design principles for still imaging. Three credits.
Media Arts 133 Digital Illustration
An intermediate-level class in the design and creation of computer-based illustration using structured drawing programs. Students work on the computer with illustration techniques for logo design, technical drawing and poster design. Three credits.
Media Arts 134.1 3-D Computer
An introductory level class in 3D Computer Graphics, using high-end professional software. Students will learn and work with basic 3D modeling, the fundamentals of modeling, surfacing , scene design, lighting, scene composition, digital cinematography, basic 3-D rendering and raytracing, using 3-D computer graphics for print and screen, and rendering. Three credits.
Media Arts 134.2 3-D Computer
An introduction to the fundamentals of three-dimensional computer animation for film/television, print, video games and interactive media. Students learn and work with techniques in basic animation, morphing, inverse/forward kinemations, SFX, motion path editing and procedural animation, motion path animation, character animation, Inverse and Forward Kinemation, Dynamics, and Special Effects animation. Three credits.
Media Arts 135 Motion Graphics
An introduction to Motion Graphics using 2D Animation software. Students will learn and work with time-based graphics design, motion path animation, dynamic media, and special effects for video, film and the Web. Three credits.
Media Arts 136.1 World Wide
Web Publishing I
An introduction to the basic principles of Web Page design and production. Students work with the most widely used graphics, authoring and HTML editing software packages in the industry. Students conceive and design their own internet-ready web site. Three credits.
Media Arts 136.2 World Wide
Web Publishing II
An advanced- level workshop dealing with mastery of topics covered in MA 136.1 such as concept development, creative design and media authoring. Special topics include: advanced techniques for image processing, interface design, the latest web authoring software. Students are encouraged to explore and apply critical concepts in interactive design, and use conceptual approaches to solve interface design problems. Three credits
Media Arts 150 Writing for
Media Arts 161 Digital Portfolio/Exhibition
An advanced tutorial on portfolio/exhibition production and presentation in one or more of the following: computer graphics, Digital Design, 3-D computer animation, and interactive media design. Students work on specific projects independently or in concert with one or more other students. Finished portfolio, reel, interactive and exhibition projects are shown at the Department exhibit at the end of the semester. Three credits.
Media Arts 163 Introduction
A foundation course exploring various multimedia techniques used in commercial and industrial presentations. Topics include photographic sequence imaging, storyboarding, computer programming and sound-synching. Intended for individuals seeking a working knowledge of contemporary photography and digital media. Three credits.
Media Arts 195, 196 Honors Study
Honors Study is designed to give outstanding students an opportunity to do independent work in their major under the guidance of a member of the faculty. There are no regular class meetings. To be eligible, students must have upper junior or senior status, a cumulative quality-point ratio of 3.00 and a 3.25 ratio in their major subject, and the permission of the Director of the Department and the Dean. A total of six credits of Honors Study is the maximum allowed. Three credits per semester.
Media Arts 197, 198 Independent
Courses designed to give students in their junior or senior year an opportunity to do independent work under the guidance of a member of the Media Arts faculty. There are no regular class meetings. Students may undertake either a production (video, screenplay, photography etc.) or a research paper. Three credits per course.
Media Arts 199 Media Arts Internship
During their senior year, Media Arts majors are strongly recommended to undertake one internship with a media organization. Consultation with Director of Professional Development and approval of the Department is required. Three credits. May be taken in subsequent semesters for credit.
Media Arts 200 Series
Media Arts 237 Interactive
An intermediate-level class in Interactive Media production, using the most widely adopted software and techniques for interactive authoring of still and time-based media. In this workshop, students will create interactive projects for CDROM, the Web and installations. Three credits.
Media Arts 239 Survey of Computer
An advanced New Media theory class
in Computer Art, this class will chronologically span the pioneering
efforts of the first generation of computer artists to the latest
in Internet and computer installations. Class sessions will include
lectures, in-class presentations, and on-site gallery and museum exhibitions.
Lively theoretical papers and discussions will be required. Three
This is a required senior year class for all B.F.A. in Computer Art majors. It is designed to help students conceive, research, design and create full pre-production of a computer art project for public exhibition. Three credits.
Media Arts 241 Computer Art
Upon completion of Media Arts 240 Thesis I, students are paired with specialized faculty for the creation and production of computer art projects. Computer Art projects will be publicly exhibited and screened at the Thesis Exhibition. Three credits.